There are few things needed before integration, and first of all you need to install the Unity Advertisement package:
Till now, the latest version is 3.4.7, you can use newer version if you like.
In the Unity project, open up the Services:
By default Ads is turned off, click off button to enable this service, suggest to have the Test mode is on,
After enabling, go to the dashboard and find your project:
Unity Ads will automatically generate two Game IDs for your, one is for App Store and one is for Google Play, keep those two ids as we will use them later. Also you can find out there are two types of ads we can use at the moment:
Note: if the player don't finish watching the ads, developer will have little even $0 from the adv payment system. But banner ads have a different way of calculating the earnings. More details can be found at: https://support.unity3d.com/hc/en-us/sections/201163835-Ads-Publishers?_ga=2.208071954.142435553.1598127768-1276471374.1591008304
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