It is quite often important to know whether a game object is active or not.
bool menuStatus = gameobject.activeSelf;
gameObject
is the game object in the hierarchy. We can use this way to determine whether a gameObject
is active or not.
It is quite often important to know whether a game object is active or not.
bool menuStatus = gameobject.activeSelf;
gameObject
is the game object in the hierarchy. We can use this way to determine whether a gameObject
is active or not.